Latest Quake 4 patch guys. GO HERE
this looks like it fixes a LOT of things. And of course those with Dual Core/MP/HT systems get a free boost.
Here are some fixes.
* The serverInfo command will now report more accurate data.
* After playing a Multiplayer game and disconnecting, the Game Browser will be displayed instead of the Main Menu.
* Name coloring in team game death messages is now disabled.
* The variables pm_bobpitch, pm_bobroll, pm_bobup, pm_crouchbob, pm_runbob, pm_runpitch, pm_runroll and pm_walkbob are no longer cheat protected.
* The dedicated server executable no longer requires a sound card or a pixel shader-capable video card.
* With Weapon Stay enabled, a notifying sound will play when running over a weapon you already possess.
* Player spawn code has been adjusted to mimic the spawn style of Quake III Team Arena.
* Strafe-jumping on stairs is smoother.
* When under 25 health, the player will hear a different pain grunt to indicate that health is especially low.
* Increased the volume of the sound that plays when you hit an opponent in Multiplayer.
* Slightly increased the volume of other player's Lightning Gun and Railgun hum noises to make them easier to hear.
* Spectators will no longer be counted as "on a team" for auto-balancing purposes.
* The CTF "Defense" award has been adjusted to provide the achievement within a larger radius from any team flag and enemy flags carried by a teammate.
* Improved Gametype selections to properly display the appropriate map types in the map selection pane of the Create Server menu.
* Adjusted the text "You are not ready" when ready mode is enabled so that it is more obvious to players.
* Spectator players will only see chat messages from other spectators, and will not see team chat.
Quake 4 patch 1.1 Beta
Quake 4 patch 1.1 Beta
I still pwn a very large piece of your @$$
Ok, don't do this if you want to see a LOT of servers. Only servers running this patch will work with this game. I only see like 40 servers out there. So be warned. Also, it is smoother. I feel more like Quake 3 then before. My FPS is up some, and even tends to break 70 on MP maps. So, while it does this very quickly I never saw it before.
GL and HF.
GL and HF.

I still pwn a very large piece of your @$$
- [SEA]KwanDuw
- X Member
- Posts: 4549
- Joined: Fri Jan 04, 2002 1:00 am
- Location: SEAttle
- Contact:
- Fierce Blaze
- X Member
- Posts: 2184
- Joined: Wed Sep 28, 2005 9:22 pm
- Location: Utica, NY
- [SEA]KwanDuw
- X Member
- Posts: 4549
- Joined: Fri Jan 04, 2002 1:00 am
- Location: SEAttle
- Contact: