Going Rogue

Have Laser Beams shooting out your eyes? Enjoy dressing up in funny costumes and beating up bad guys (or good guys)? Here's the place to talk about it.

Moderator: Captains: City of Heroes

Post Reply
User avatar
Frost
Site Admin
Posts: 6832
Joined: Thu Jan 27, 2005 1:00 am
Location: Syracuse, NY
Contact:

Going Rogue

Post by Frost »

http://www.cityofheroes.com/goingrogue/

From the e-mail I got last night:

Paragon Studios™ is proud to officially announce the next City of Heroes® expansion, City of Heroes Going Rogue™! This will be the first major expansion for the City of Heroes franchise since the launch of City of Villains® in 2005.

Praetoria, a utopian mirror to our own world, hides a dark secret. Exploring this mysterious alternate earth, the heroes and villains of this world feel an uneasiness of doubt creep over them. Loyalties are questioned. Choices are made. Lines are drawn. As they search for the truth behind Emperor Cole and his Praetorian guard, brutal foes and fierce allies emerge, turning this once blissful paradise into a battle ground.

City of Heroes Going Rogue officially opens the "mirror universe" of Praetoria and an all-new alignment system that explores the shades of gray that lie between Heroes and Villains. For the first time, Hero characters can become Villains and vice versa, enabling Heroes to cross over to the Rogue Isles™ and Villains to experience Paragon City™.

User avatar
IceOnix
X Member
Posts: 744
Joined: Mon Mar 10, 2003 1:00 am
Location: East Hartford, CT USA

Post by IceOnix »

Interesting. I wonder how much is they are adding justify it being an expansion.

User avatar
Cold Embracer
X Member
Posts: 583
Joined: Thu Jun 08, 2006 3:06 am
Location: Acworth, GA

Post by Cold Embracer »

hmmm, very interesting

User avatar
Frost
Site Admin
Posts: 6832
Joined: Thu Jan 27, 2005 1:00 am
Location: Syracuse, NY
Contact:

Post by Frost »

Press release: http://us.ncsoft.com/en/news/press-rele ... rogue.html
SEATTLE, Washington - May 12, 2009 - NCsoft®, the world's premier publisher and developer of massively multiplayer online games (MMOs), and Paragon Studios™, the developer of City of Heroes®, today announced the development of City of Heroes Going Rogue™, the first major expansion for the City of Heroes franchise since the launch of City of Villains® in 2005. As the name implies, Going Rogue will blur the line between heroes and villains in the first and longest-running super-powered comic book MMO game.

In the Going Rogue expansion, hero and villain characters will become immersed in the new parallel universe known as Praetoria, which is governed by Tyrant™, the evil incarnation of the game's main protagonist, Statesman™. As gamers search for Tyrant and the rest of his Praetorian guard, implacable foes and fierce resistance will arise to face them from all sides, causing heroes and villains alike to question their loyalties.

City of Heroes Going Rogue will introduce a new alignment system that helps players explore the shades of gray that lie between good and evil. For the first time, hero characters can become villains and vice versa, enabling hero archetypes to cross over to the Rogue Isles™ and villain archetypes to experience Paragon City™. Clearly marked missions, in addition to behaviors and decisions made by the player, will move a hero's or villain's moral compass, which could eventually change the hero's or villain's alignment. Going Rogue will also introduce two primary new fictional characters representative of this alignment shift in the game's lore: Maelstrom, a pistol-wielding hero gone rogue, and Desdemona, a demon-summoning villain who has been redeemed.

"City of Heroes has brought a fresh new perspective to the MMO stage with its foray into the super-powered hero comic book genre, and we are excited to present gamers with even more innovative content in Going Rogue," said Brian Clayton, general manager and executive producer at Paragon Studios. "For years, players could choose between playing as a hero or a villain. Now we will present a third, malleable path where players can be affected by the results of their actions, enabling them to further develop, unveil new perspectives, and overcome new challenges."

NCsoft will share more details on Going Rogue in the coming months. The game is currently in development by NCsoft's Paragon Studios, the City of Heroes development team that most recently launched the ground-breaking Mission Architect system. The launch of Mission Architect sets a significant milestone for City of Heroes as the first MMO to allow players to create user-generated content. City of Heroes has and continues to set new standards among its MMO peers and player community with its engaging and approachable comic book-inspired universe theme and consistent delivery of concepts that break the standard MMO mold.

For more information about City of Heroes, go to http://www.cityofheroes.com. For more information about Paragon Studios, go to http://paragonstudios.com. For more news about NCsoft, go to http://us.ncsoft.com/en/news or http://us.ncsoft.com/en/news/press-releases.

User avatar
Terminotaur
X Member
Posts: 1277
Joined: Mon Feb 28, 2005 1:00 am

Post by Terminotaur »

It sounds lke a lot of fun. Ever since CoV came uot, I've wanted to see more on the Praetorian storyline. I had thought for a while that the devs had abandoned it in favor of Arachnos, but I guess not. It sounds like its about 6 months away from release though.



Also there is a trailer up now:

http://www.cityofheroes.com/goingrogue/

User avatar
Hell Jumper
X Member
Posts: 677
Joined: Thu May 18, 2006 7:06 pm
Location: West Chester, PA

Post by Hell Jumper »

Ohhh sounds like fun... cross over heros and villians

cant wait

The Ninja
X Member
Posts: 71
Joined: Mon Mar 07, 2005 1:00 am
Location: Dunkin Doughnuts

Post by The Ninja »

Ohhhh.... Looks like a dual pistol scrapper... or not.

User avatar
Darrk Waver
X Member
Posts: 1560
Joined: Sun Jan 23, 2005 1:00 am

Post by Darrk Waver »

Information from HeroCon regarding Going Rouge and the graphics update: http://www.youtube.com/watch?v=SItM3OLqb5w
32 Level 50's and counting...

User avatar
Darrk Waver
X Member
Posts: 1560
Joined: Sun Jan 23, 2005 1:00 am

Post by Darrk Waver »

The Ninja wrote:Ohhhh.... Looks like a dual pistol scrapper... or not.
The dual pistols is a blaster, defender, corruptor set. The animations are sort of gun kata style.
32 Level 50's and counting...

User avatar
IceOnix
X Member
Posts: 744
Joined: Mon Mar 10, 2003 1:00 am
Location: East Hartford, CT USA

Post by IceOnix »

I really like that you can choose the ammo type for your pistols.

Cryonic rounds, anyone?

User avatar
Cold Embracer
X Member
Posts: 583
Joined: Thu Jun 08, 2006 3:06 am
Location: Acworth, GA

Post by Cold Embracer »

Looks pretty good so far, will definatly come back to try it out

Post Reply